![]() ![]() If you have a technical issue with a game or GOG.com itself, it is recommended that you contact GOG Support. If you have an issue with any content or assets used on this subreddit please contact the mods immediately. Any verified GOG.com employees that frequent the subreddit have a "Verified GOG Rep" user-flair. We are not affiliated with GOG.com in any capacity. For more information, see the global settings. To edit game-specific settings, highlight a game and then click Edit Game. Most settings are also accessible directly from the Launcher. It is a text file containing configuration keys and parameters. The configuration file saves to different default locations depending on the platform on which you are running ScummVM. This is an unofficial community for fans of GOG.com where users ask for help, discuss GOG in general, and find the latest info regarding GOG.com products and services. The configuration file provides a way to edit both global and game-specific settings. Game Developers can also contact the mods to get verified. If you are a GOG employee, please contact the mods to get verified before posting. GOG is also a "sister" company to CD Projekt Red, developers of the Witcher series and the upcoming Cyberpunk 2077. GOG.com is a DRM-free games and movies distribution service that is part of the CD Projekt Group. Looking for a GOG discord server to join? ![]() Vote for your favorite games and features that you want added at the GOG Community Wishlist. I am unsure at this point if the problem lies with the Munt emulator or with my pc architecture, however as I mentioned in an earlier post, until the problems surrounding the Munt project are sorted I am happy enough to stay with mixed midi for now, or buy another mt-32 from ebay if one comes along at a reasonable price.A good resource for PC gaming is the PC Gaming Wiki. I'm having to slide the sound effect and speech right down to about 20 to balance it out as they are much louder.Īpart from the volume being extremely low it works just fine. Switching ScummVM to general midi is fine, I get a balanced output on all three ScummVM outputs (music, sound effects and speech), but with mt-32 selected I get just enough output on the music output to barely move the vu-meters on my amplifier, and I have to move the music slider all the way up to maximum to achieve this. I have done as Corpse suggested and placed the rom images in a sub-folder, but I still have the same problem, very low volume output. also for the benefit of other readers who may come across this thread: More when I have had a chance to experiment, and thanks for the replies, very much appreciated. Incidentally, the emulation does seem to work just fine, it is the volume level of the samples that raised my original question, they are extremely quiet and as Munt doesn't use the Windows midi-mixer channel I could not find a way to boost the volume level inside the ScummVM environment. In no way endorsed by or affiliated with Roland Corp. I confess that I didn't try placing the rom files in a subdirectory, I placed tham straight into the ScummVM main directory. A multi-platform software synthesiser emulating (somewhat inaccurately) pre-GM MIDI devices such as the Roland MT-32, CM-32L, CM-64 and LAPC-I. Under DOS, the Ultimate Talkie editions of both Monkey 1 and Monkey 2 do not have sound effects unless you. The UT edition, as I understand it without ever having used it, already has sound effects, so I dont see the point. Thanks for the reply Corpse, I will try this tomorrow and will post my results. NewRisingSun wrote: The patchs purpose is to remove the tradeoff between good MT-32 music and having sound effects. That should do it, I'm using svn, but 0.91 should work. select the audio tab, music driver: mt32. click extra path then select the roms folderĤ. fire up scummvm and select options, then pathsģ. place the rom files in a subdirectory of scummvm. I don't know if this helps but MT32 emulation works flawlessly for me. Am I missing something here? I have tried adjusting the midi gain slider in the ScummVM midi panel but I rather suspect that it is not helping.Īny suggestions would be most gratefully received. Even turning the ScummVM music volume slider (and of course the windows midi volume slider) up to maximum still produces very low output. the midi music volume is extremely low (sound effects and speech are just fine). I noticed on Wikipedia that Day of the Tentacle actually has MT-32 specific midi capability, so I enabled the MT-32 emulation option and fired up the game (I have Legal copies of the ROM images which I have place in the main ScummVM directory.) I have recently managed to find a dual-release of Lucasarts 'Day of the Tentacle' and 'Sam'n'Max Hit The Road' on cd in a local store here and am very happy to say that thanks to the ScummVM engine (Version 0.9.1) I can play them quite happily on the Windows XP platform with no problems, and with considerably less cpu overhead than if I used a dos-box and vdm sound.
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